Desiging a Glassmorphism Hero Section - My Journey to better my UI/UX (Part 1)

A personal UI/UX challenge

Figma Design
The Brief

As part of my journey to sharpen my UI/UX skills, I challenged myself to design a hero section from scratch using a specific visual style. I chose Glassmorphism - SaaS Hero Section

The goal was to design a clean hero section with a clear value proposition, strong CTA, and proper use of the frosted glass aesthetic.

Why I Chose Glassmorphism

Glassmorphism felt like the most exciting and technically nuanced style to explore. Unline neumorphism or neo-brutalism, glassmorphism demands a string visual foundation to work, you need the right background, the right typography, and a genuine understanding of layering and depth.

It also gave me the most creative room to work with.

The Concept - Horizn

Rather than recreating an existing SaaS product, I designed an Imaginary platform centered around curated sightseeing experiences.

The Idea: A program-based platform where people apply to get matched with a certified local guide who takes them to breathtaking, off the road destinations around the world.

Why this works well for glassmorphism:

  • Landscape photography backgrounds are a natural fit for frosted glass overlays
  • The frosted panel literally mimics the feeling of looking through a window at a view
  • It gave me rich visual depth to layer the UI against
1. Background Selection

I started with the background, a high resolution landscape photograph. I applied a subtle dark gradient overlay so the glass panels and text would remain visible without fighting the image.

picture-1picture-2picture-3
2. Typography

I used Poppins as my primary typeface

  • Headline: Poppins 700, large & commanding
  • Subtext: Poppins 400, soft & readable
  • Maintext: Playfair Display SC, highlight important text
3. Glass Panel Construction

The core hero glass card used:

  • Background: #FFFFFF
  • Backdrop blur (20px)
  • Border: 1px solid #FFFFFF
  • Subtle box shadow with a soft glow on the edge
What I learned
  • Glassmorphism is deceptively simple, the real challenge is maintaining legibility while keeping the frosted effect strong
  • Background choice is arguably more important than the glass itself
  • White opacity hierarchies are a powerful way to create depth without changing hues
  • Less is more, overcrowding a glass panel destroys the elegance
Final Thoughts

This challenge pushed me to think beyond aesthetics and focus on usability within a style. Glassmorphism isn't just about making things look pretty, it's about controlling depth, contrast, and hierarchy in a way that still converts.

Every project like this teaches me something new, and this one was a genuine joy to design.

Designed in Figma, Desktop 1440px, March 2026